Post by Achroma on Aug 2, 2012 0:53:58 GMT -5
Name: Achroma
Age: Although he appears to be around 28, actual age is unknown. As a Demon Lord, Achroma tends not to keep track.
Gender: Male
Race: Demon Lord
Appearance: Look to avatar for human disguise
Demon form is my signature, with he addition of a base gray skin color and glowing eyes (Amber if you cannot tell from his pictures). Due to certain failed experiments, his Wings can either be dark (Far left image) or light (Far right) depending on mood or situation. He will also grow a single horn (Think unicorns) that will either be black or white based on the above.
Personality: Overly playful, the only thing this Mad Scientist loves more than finding people to study or experiment on is watching people squirm under his jokes or fake flirtatious advances. The subjects for his teasing are as blindly selected as his guinea pigs, and if asked which hobby he loved more, he would be dumbstruck for an answer.
Despite the above, Achroma can and will be very serious when it comes to his experiments and getting what he wants. Due to certain past experiences, he has learned that it is not safe to fool around in a lab setting, no matter who the test subject is and how good they look without a shirt on.
Likes: Science, machinery, robots, willing test subjects, and teasing others
Dislikes: Fighting, having to physically wear himself out, meat, slobs, and unintelligent people
Backstory: Life for Achroma was like that of any other Demon Lord playing Mad Scientist; he was supplied a lab, a well furnished living quarter, and any other necessities he may possibly dream up in exchange for some measly and easily manageable feat. In Achroma's case, the feat was teaching a young boy by the name of N. The agreement with the boy's Father was struck while the boy was still at a young age. Specifically, the agreement stated that Achroma could do practically whatever he wanted with his research as long as N was taught well and kept safe (In fact, Ghetsis often had to allow Achroma to use his body for experiments, leading to many scars and markings on Ghetsis' body).
Over the years, Achroma worked on many a wondrous experiment; a machine that would allow the user to grow wings, a machine that allowed one to control time travel, a machine that could extend the life of an individual to endless proportions, even a machine that could raise the dead. All of these big projects failed, resulting in odd side effects for Achroma. One large project did succeed, however.
Achroma, with the use of some of his more demonic energy, succeeded in creating a machine that could tamper with and control the frequency of crossings.
After some testing, the machine went haywire. A number of crossings happened at an alarming rate nearby, resulting in a huge attack on N's manor. Feeling heavily responsible, Achroma fought his hardest and defeated many of the swarming Demons. Once most of them were defeated, Achroma fled the scene, hoping N would believe him dead. He didn't want to be held responsible for the mess.
Currently, Achroma wanders around Urbadelphia doing whatever he feels like doing. Some days he experiments on strangers. Other days he goes and visits a certain duo of scientists living in an All-Mart basement. Achroma rarely thinks back to the day N's manor was destroyed, and has almost forgotten that it ever happened.
Abilities:
Intelligence: Achroma is very smart, and capable of building/designing many machines and robots. He is also a very strong strategist.
Throwing Scalpels: Achroma can create scalpels out of dark energy and throw them as a means of attack. He can also use slightly larger scalpels as daggers in close range combat.
Minor Spacial Distortion: Achroma can ignore gravity, allowing him to walk up walls/on ceilings and levitate, as well as influence the path of his throwing scalpels. Achroma can also create orbs of distortion, which he can throw. These orbs attract and drag anything nearby to their core. It does not take long for them to disappear, and they can be canceled out by users of similar magic or any sort of light magic.
Technomancy: Achroma can control robots and machines through the use of this ability; in terms of moving them around like psychokinesis and directly controlling them.
Necromancy: As a Demon Lord Achroma has slight control over demons, and due to experiments of his can raise the undead to fight for him. Zombies are weak and mindless, but dangerous in swarms. Skeletons are quite intelligent, and skilled in direct combat. Achroma will often use nearby machines or metal to upgrade his minions. Achroma can make any of these creations explode at any time, as per his whim.
Demon Form: Although Achroma prefers to fight without it, he can change into his demon form at any time, giving him wings with which he can fly and greatly amplifying his physical and magical power. In this form, he can throw larger spheres of dark energy, as opposed to just small scalpels, and can summon stronger, more fearsome undead horrors (pictures will be linked in every occasion).
Age: Although he appears to be around 28, actual age is unknown. As a Demon Lord, Achroma tends not to keep track.
Gender: Male
Race: Demon Lord
Appearance: Look to avatar for human disguise
Demon form is my signature, with he addition of a base gray skin color and glowing eyes (Amber if you cannot tell from his pictures). Due to certain failed experiments, his Wings can either be dark (Far left image) or light (Far right) depending on mood or situation. He will also grow a single horn (Think unicorns) that will either be black or white based on the above.
Personality: Overly playful, the only thing this Mad Scientist loves more than finding people to study or experiment on is watching people squirm under his jokes or fake flirtatious advances. The subjects for his teasing are as blindly selected as his guinea pigs, and if asked which hobby he loved more, he would be dumbstruck for an answer.
Despite the above, Achroma can and will be very serious when it comes to his experiments and getting what he wants. Due to certain past experiences, he has learned that it is not safe to fool around in a lab setting, no matter who the test subject is and how good they look without a shirt on.
Likes: Science, machinery, robots, willing test subjects, and teasing others
Dislikes: Fighting, having to physically wear himself out, meat, slobs, and unintelligent people
Backstory: Life for Achroma was like that of any other Demon Lord playing Mad Scientist; he was supplied a lab, a well furnished living quarter, and any other necessities he may possibly dream up in exchange for some measly and easily manageable feat. In Achroma's case, the feat was teaching a young boy by the name of N. The agreement with the boy's Father was struck while the boy was still at a young age. Specifically, the agreement stated that Achroma could do practically whatever he wanted with his research as long as N was taught well and kept safe (In fact, Ghetsis often had to allow Achroma to use his body for experiments, leading to many scars and markings on Ghetsis' body).
Over the years, Achroma worked on many a wondrous experiment; a machine that would allow the user to grow wings, a machine that allowed one to control time travel, a machine that could extend the life of an individual to endless proportions, even a machine that could raise the dead. All of these big projects failed, resulting in odd side effects for Achroma. One large project did succeed, however.
Achroma, with the use of some of his more demonic energy, succeeded in creating a machine that could tamper with and control the frequency of crossings.
After some testing, the machine went haywire. A number of crossings happened at an alarming rate nearby, resulting in a huge attack on N's manor. Feeling heavily responsible, Achroma fought his hardest and defeated many of the swarming Demons. Once most of them were defeated, Achroma fled the scene, hoping N would believe him dead. He didn't want to be held responsible for the mess.
Currently, Achroma wanders around Urbadelphia doing whatever he feels like doing. Some days he experiments on strangers. Other days he goes and visits a certain duo of scientists living in an All-Mart basement. Achroma rarely thinks back to the day N's manor was destroyed, and has almost forgotten that it ever happened.
Abilities:
Intelligence: Achroma is very smart, and capable of building/designing many machines and robots. He is also a very strong strategist.
Throwing Scalpels: Achroma can create scalpels out of dark energy and throw them as a means of attack. He can also use slightly larger scalpels as daggers in close range combat.
Minor Spacial Distortion: Achroma can ignore gravity, allowing him to walk up walls/on ceilings and levitate, as well as influence the path of his throwing scalpels. Achroma can also create orbs of distortion, which he can throw. These orbs attract and drag anything nearby to their core. It does not take long for them to disappear, and they can be canceled out by users of similar magic or any sort of light magic.
Technomancy: Achroma can control robots and machines through the use of this ability; in terms of moving them around like psychokinesis and directly controlling them.
Necromancy: As a Demon Lord Achroma has slight control over demons, and due to experiments of his can raise the undead to fight for him. Zombies are weak and mindless, but dangerous in swarms. Skeletons are quite intelligent, and skilled in direct combat. Achroma will often use nearby machines or metal to upgrade his minions. Achroma can make any of these creations explode at any time, as per his whim.
Demon Form: Although Achroma prefers to fight without it, he can change into his demon form at any time, giving him wings with which he can fly and greatly amplifying his physical and magical power. In this form, he can throw larger spheres of dark energy, as opposed to just small scalpels, and can summon stronger, more fearsome undead horrors (pictures will be linked in every occasion).